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The Brand Is Dead. Long Live the Brand.

Matt Thompson
September 27, 2011

The Brand Is Dead. Long Live the Brand.

Conventional notions of branding are holding companies back, media companies especially. This presentation is about bringing a torch to conventional branding, reimagining it for an era where brands are user-powered. (Created with Megan Garber of the Nieman Journalism Lab.)

Matt Thompson

September 27, 2011
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Transcript

  1. THE BRAND DEAD.
    LONG LIVE BRAND.™
    THE
    IS

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  4. a
    A

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  5. http://www.flickr.com/photos/wfryer/3241454187/sizes/z/in/photostream/

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  7. public domain images courtesy of Library of Congress

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  8. public domain images courtesy of Library of Congress

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  9. w

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  10. w

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  11. public domain images courtesy of Library of Congress

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  13. Piggly Wiggly photo: http://j.mp/ow7L3E| Newsstand photo: LOC.gov

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  17. a. A holdover attitude from the Fast-Moving Consumer
    Goods era, contending that brands function primarily to
    distinguish like products from each other on shelves.

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  18. ARE

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  19. http://www.youtube.com/watch?v=yXTJhVBqWOM&feature=related

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  26. n. A brand that genuinely represents a fan constituency,
    providing a foundation for a community to rally around.

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  33. n. The ideal brand of the modern age – dynamic, flexible,
    spontaneous, adopted and spread by fans.

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  35. http://j.mp/ow7L3E

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  38. n. The chaotic universe in which media objects strive to
    become vectors of human connection.

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  41. GAMMA-RAYS
    1019
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    X-RAYS
    ULTRAVIOLET
    VISIBLE
    INFRA-RED
    MICROWAVES
    RADIO, TV

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  43. n. The degree of importance, presence or fidelity a brand has
    in different contexts.

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  44. EVENT SPONSOR
    1019
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    IN THE PROGRAM
    IN THE SWAG BAG
    CLEARLY BRANDED
    CO-BRANDED
    UNBRANDED

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  45. ARE

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  46. MediaSite™
    Your local news source.
    You  wish  your  ads  were  this  pre0y.  
    NEWS ARTSPLASH SPORTZBUZZ YOURVOICES HOMESLICE GO!
    Real-Time News
    Memorial Garden dedicated
    ArtSplash
    YourVoices
    SportzBuzz

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  48. n. A media experience purporting to offer content and
    storytelling, but in reality obsessed primarily with how a
    media entity thinks of itself.

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  59. Screenshot from archive.org

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  66. n. A collection of brands of various shapes and sizes that
    represent the many (oen overlapping) fan constituencies
    an organization serves.

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  72. v. The act of perfunctorily occupying “real estate” in different
    media environments because you think your brand “needs
    to be there.”

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  86. n. The community of fans that loves your work, follows you,
    might support your Kickstarter project, and decidedly does
    not think of you as “a brand.”

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  87. w

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  88. w

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  89. a Netflix company!

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  90. a Netflix company!

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