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Expressive Design Systems

Expressive Design Systems

Good design systems can help you create digital products with efficiency and consistency. But great design systems will support and strengthen your team’s creativity at the same time. In this talk, Yesenia will discuss how to communicate your brand ethos through a design system and how to collaborate across teams to create harmonious, branded experiences.

Yesenia Perez-Cruz

October 17, 2019
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  1. Yesenia Perez-Cruz
    Amuse— Budapest October 2019
    Expressive Design
    Systems

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  3. Faster builds
    Better products
    Improved scaleability
    Stronger focus

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  4. “Can I change the font?”
    What they say:

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  5. Creativity
    What they care about:

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  6. “I’ll just fork this
    component.”
    What they say:

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  7. Shared ownership
    What they care about:

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  8. What they say:
    “This is the best I could do, given
    the constraints of the system.”

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  9. Flexibility
    What they care about:

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  10. Rigid
    Monotonous
    Too specific
    Complicated

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  11. Expressive
    Design Systems

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  12. Expressive
    Design Systems are…

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  13. Expressive
    Design Systems are…
    Purpose-built

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  14. Expressive
    Design Systems are…
    Support a range of use

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  15. Expressive
    Design Systems are…
    Inspire use

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  24. Network consistency vs
    Local flexibility

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  25. Purpose-built
    Range of expression
    Inspires use

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  26. Purpose-built: Help commuters find their way
    Range of expression: Station flashcards
    Inspires use: Guidelines, not rules

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  27. Shared
    foundation
    Room for 

    variation
    +

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  28. Shared
    foundation
    Room for 

    variation
    +
    Experience
    principles
    Station flashcards

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  29. Shared
    foundation
    Room for 

    variation
    +
    Experience
    principles
    Station flashcards
    Time periods
    Materials
    Neighborhoods

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  30. Shared
    foundation
    Room for 

    variation
    +
    Harmony

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  31. Shared
    foundation
    Room for 

    variation
    +
    Flexibility

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  32. Shared
    foundation
    Room for 

    variation
    +
    Improvisation

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  33. Enable harmony.
    Enable flexibility.
    Enable improvisation.

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  34. Enable harmony.

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  35. Components Products

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  36. We don’t always know how these
    pieces are going to be put
    together, but we do want the
    pieces to fit.

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  37. Brand elements Components

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  38. Basic components
    Composite components
    Containers
    Layouts

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  44. Big Levers Small Dials
    &

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  45. Levers: Broad, sweeping
    decisions about how
    our experiences
    should feel

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  46. Size
    Small Large

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  47. Scale
    Low size
    contrast
    High size
    contrast

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  48. Density
    Compact Airy

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  49. Weight
    Light Heavy

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  52. Small Large
    Compact Airy
    Low High
    Small Large
    Compact Airy
    Low High

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  53. How to define your levers

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  54. Use your brand traits

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  56. Does the work, Explanatory, Smart,
    Audience-first, Generosity
    Illuminating, Beautiful, Rebellious,
    Thoughtful, Entertaining

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  57. Small Large Small Large
    Compact Airy Compact Airy

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  58. What’s your range?
    Small Large

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  59. What’s your range of
    expression?

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  60. creative.starbucks.com

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  61. First, the design prioritizes
    legibility and conveying
    information as clearly as possible.

    —Mark Wilson, Fast Company Starbucks just publicly
    deconstructed its brand—here’s why

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  62. The other half is about
    expressivity, emotion, and all the
    other intangibles Starbucks
    wants to spark in the consumer.

    —Mark Wilson, Fast Company Starbucks just publicly
    deconstructed its brand—here’s why

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  63. Depending on the context, the
    brand system allows designers to
    dial up either trait as needed.

    —Mark Wilson, Fast Company Starbucks just publicly
    deconstructed its brand—here’s why

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  64. creative.starbucks.com

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  65. What contexts are your
    teams solving for?

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  66. What contexts are your
    teams solving for?
    Environments:
    In store
    On-the-go
    Platforms:
    iOS
    Android
    Social
    Web
    Formats:
    Digital
    Physical products

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  67. What should your brand
    feel like, across all of
    these contexts?

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  68. Mobile Order & Pay Social Media

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  70. Defining your range,
    helps teams understand
    where they can be
    expressive

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  71. “Can I change the font?”
    What they say:

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  72. Dials: Small, detailed
    choices that enable
    the levers

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  73. Type Dials

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  74. 1. Set a base font size
    2. Set a font ratio
    Type

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  76. modularscale.com

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  77. Size
    Scale
    Base font size: 1em
    Font ratio: 1.5

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  78. Size
    Scale
    Base font size: 1em
    Font ratio: 1.067

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  80. Productive Expressive
    https://www.ibm.com/design/language/

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  81. Always design a thing by considering it in its
    next larger context—a chair in a room, a
    room in a house, a house in an environment,
    an environment in a city plan.
    —Eliel Saarinen

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  82. Enable flexibility.

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  83. https://www.pentagram.com/work/the-public-theater/story

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  84. I began to realize that if you made
    everything the same, it was boring
    after the first year. If you changed
    it individually for each play, the
    theater lost recognizability.

    —Paula Scher

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  85. https://www.pentagram.com/work/the-public-theater/story

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  86. https://www.pentagram.com/work/the-public-theater/story

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  87. What is variation?

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  88. Unintentional divergence
    Intentional, but unnecessary divergence
    Intentional, meaningful divergence

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  89. Unintentional divergence
    Intentional, but unnecessary divergence
    Intentional, meaningful divergence

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  90. Contexts for variation.

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  91. Brand
    Audience
    Environment

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  95. Good Variation Bad Variation
    vs

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  96. Good Variation
    • If there’s a specific problem
    that we need a new pattern to
    solve
    • Determined by user scenarios
    and content needs
    • Strengthens brand voice in a
    way that serves our audience

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  97. Bad
    Variation
    • Visual variation on components
    that serve the same function
    across brands,
    • Don’t do much to strengthen
    brand voice

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  100. MASTHEAD
    Date, logo, tagline, image

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  103. Varying components.

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  104. Content
    Structure
    Style
    Behavior
    Flexibility
    Brad Frost, http://bradfrost.com/blog/post/pattern-variations/

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  105. BBC Gel “Card” Component
    BBC Gel, https://www.bbc.co.uk/gel/guidelines/cards

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  106. BBC Gel “Card” Component
    BBC Gel, https://www.bbc.co.uk/gel/guidelines/cards

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  107. Google Material, https://material.io/design/material-theming/#material-theming

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  108. BBC Gel “Card” Component
    BBC Gel, https://www.bbc.co.uk/gel/guidelines/cards

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  110. Enable improvisation.

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  111. Chefs vs cooks

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  113. A cook knows what to do to create an
    enjoyable dish, then they use that knowledge
    and repeat what works to create a consistent
    experience. A chef not only knows what to do,
    but why it’s done.

    —Stephanie Poce

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  114. When people understand the
    rationale behind the system, they’re
    more likely to use it creatively

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  115. The right tool for the job

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  117. Not expressive

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  120. Shared
    foundation
    Room for 

    variation
    +
    High bedrest
    Generous seat
    Polished or powder-coated
    Leather or fabric

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  121. Shared
    foundation
    Room for 

    variation
    +
    High bedrest
    Generous seat
    Polished or powder-coated
    Leather or fabric
    Corporate
    Public
    Private

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  124. Shared
    foundation
    Room for 

    variation
    +
    General, flexible
    components
    More rigid and specific
    components

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  125. Evolving patterns
    from products

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  126. Patterns stay alive because the
    people who are using them are
    also testing them.

    —Christopher Alexander, A Pattern Language

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  132. Encourage contribution

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  133. “I’ll just fork this
    component.”
    What they say:

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  134. Shared ownership
    What they care about:

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  135. Shared ownership 

    keeps systems alive

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  136. Contribution
    • Why should you contribute?
    • How you should contribute?
    • Celebrate contributions

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  140. Enable sharing across teams

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  141. Team A
    Team B

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  142. Team A
    Team B

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  143. Team A Team B

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  144. https://spotify.design/articles/2018-12-04/the-paradox-of-design-systems/

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  145. We want to tap into a
    designer’s inherent desire to
    evolve or even completely
    rethink parts of our system.

    —Josh Mateo and Brendon Manwaring

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  146. We want to create a paradigm shift wherein our
    designers no longer view themselves as users of
    the system, but instead see their role as core
    contributor and co-author of a shared system -
    one that they have ownership of.

    —Josh Mateo and Brendon Manwaring

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  147. The “Edge Effect”

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  148. Borders contain
    the greatest
    sources of diversity
    and creativity.

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  150. Enable creativity at the
    borders of your system.

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  151. Thank
    you! @yeseniaa

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